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Page name: Fantasma NPC: Mordbeg [Exported view] [RSS]
2005-09-25 22:33:38
Last author: Adaman
Owner: Adaman
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Mordbeg



<img:http://elftown.heddate.com/img/drawing/25232_1078113574.jpg?y=500>



NPC: [Adaman]
Race: Goblin (Male)
Age: Mature (+1 Faith)
Class: Knave (Merchant)
Trade: Merchant, Gypsy, Fisherman
Neutrality: Neutral


Health: 9.5/9.5 (Average/Small size)
Armor Quality: Leather
- Head: (0.5/0.5)
- Body: (2/2)
- Right Arm: (0/0)
- Left Arm: (0/0)
- Right Leg: (1.5/1.5)
- Left Leg: (1.5/1.5)
---
-Strength: 3 (Average)
*Accuracy: 3 (Average)
-Endurance: 2 (Average/Low)
*Agility: 4 (Average/High)
-Speed: 3 (Average)
*Stamina: 4 (Average/High)
-Magic: 3 (Average)
*Faith: 4 (Average/High)


Armed With

Iron Machete
- Quality: (5/5)
- Small Size & Small Weight.
- For Cutting Attacks only.
- Range: Short Range 1
* Signature Attack... "Mob Killa" (1 Stamina) - Allows the user to attack Agility Level 4 times.

Illusion Magic
- Faux: Creates a random ailment on the target.


Extra Items

- Purse: 41.75cr.
- (Open)
- (Open)
- (Open)
- (Open)
- (Open)
- (Open)


Attributes (Victory Point count: 0)
Class Attributes
Thievery (Activate) - Allows the user to randomly steal an item from a target.
Trade Attributes
Merchant...
C1. Haggle 1 (Permanent) - Sells Items for +25% extra cost.
C2. ...
C3. Order (Activate) - Allows the user to purchase Items from other areas in the world.
Gypsy...
C1. Illusion Magic (1 Slot)
C2. ...
C3. ...
Fisherman...
C1. Fishing (Permanent) - Mordbeg deals extra damage to Aquatic monsters.
C2. ...
C3. ...
Racial Attributes
Technology + (Permanent) - Allows user to be able to use and understand some foreign technologies better.
Escape Artist (Activate) - Uses 1 Stamina, Allows the user to evade a trap targetted to them.
Greed (Permanent) - Increases successful thievery chances by 50%. 


Description

Mordbeg was born on the sea in a fishing vessel off the coast of the haunted island of Lith. During his early years of life, the goblin boy followed in his father's footsteps as a fisherman and lived happily. The fish were plentiful, and the profits were low but the customers were frequent.

However one day, Mordbeg's life changed as Orc Raiders stormed the towns surrounding the city of Alexandria as they attempted to wage war on the trade center. As a teenager, Mordbeg saw his parents slain in front of his eyes and before the axe claimed him as well the little golbin was saved by the incoming cavalry from Alexandria. For Mordbeg, the cavalry were too late the heroes and from that moment on the goblin fended for himself.

After years of trying to keep his fishing business alive, an Orc Mob Lord approached the goblin with an offer he couldn't refuse. The Orc drew out an axe, and Mordbeg was handed a feable Orcish Dagger. It was a street fight, something the Orcs of Alexandria enjoyed thoroughly. To their surprise, Mordbeg was quick and agile, even though slightly overweight and slayed the mob lord. This twist of fate would again changed his life with the spilling of blood.

It has been since that slaying, that Mordbeg has earned many enemies and become a symbol of hope even though he refuses to be given that title. He is seen as the only Mob Lord who rivals the most villainous of the Orc Lords, Randar. Mordbeg makes his profits by black market trading and sending expeditions of hired hands into dangerous territory to acquire loot. He's not big on morals or the reverence of others, unless he's sure it'll save his own skin, but just in case he has acquired quite a posse of hired help on hand should he get into trouble. He's most famous for escaping the odds even when they are stacked heavily against him, which is the main reason he has become respected even by some of the officers patrolling the black market.



Return Link: Mordbeg's Sundries

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