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Page name: Fantasma Character: Vashti Lage [Exported view] [RSS]
Version: 1
2005-01-05 05:27:25
Last author: Adaman
Owner: Adaman
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Vashti Lage



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User: [Saba Nyx]
Race: Oceanid Nymph (Female)
Class: Sorceress (Peasent)
Trade: Sailor, Magicmaster (Water)
Neutrality: Neutral


Health: 5 (Average size)
Armor Quality: Leather
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-Strength: 2 (Average)
*Accuracy: 1 (Average)
-Endurance: 1 (Average)
*Agility: 3 (Average)
-Speed: 3 (Average)
*Stamina: 4 (Average)
-Magic: 5 (Average)
*Faith: 6 (Average)


Armed With

Iron One-Handed Sword or katana
-Damage: 3 (Average Cutting Damage)
-Defensive: Average
-Range: Short Range 2, average reach
-Weight: 1.5 (Average/Low)

Iron Pike
-Damage: 2 + 2.5 Magically Charged (Average/High Piercing Damage)
-Defensive: Average
-Range: Short Range 2, average reach
-Weight: 2 (Average/Low)

Water Elemental Magic (Improved with Magicmaster (Water))
-Ice: (uses 1 Faith) Summons the defensive power of Water. Crystallizing Ice sheets defend the caster against up to Magic Level 6 damage. Arrow ammo and Thrown weapons do 50% less damage. Ice can be used offensively for 6 damage, unless used on Lithic Monsters or Fiery creatures then it will be 9 damage.
-Water: (uses 1 Faith) Summons the offensive power of Water. Rushing torrents and pouring rains inundate enemies as they will take up to Magic Level 6 damage, although swimming creatures and Automotons can take 9 damage. Water can be used defensively, but will only protect against 1.5 damage, but Fire based attacks will do only 50% damage per strike.
-Steam: (uses 1 Faith) Summons the scalding clouds for an aura of protection that fogs enemy vision, reducing their accuracy by Magic Level 6 as well as injuring foes by 1 for every turn inside the steam cloud.

Leather Armor


Extra Items
Items held within a bag. Small sized items take 1 space, Medium sized items take 2 spaces, and Big sized items take 3 spaces.

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Abilities

Ether Halo
Uses 1 Stamina, allows user to cast a spell in a radial fashion damaging all surrounders. Effects all within Magic Level 5 x 10' range, including allies but only 50% spell potency.

Sailing
Allows the user 25% water magic resistance and allows them to perform well on a sailing vessel.


Description

(Unfinished Description)



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