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2012-01-06 08:07:04
Last author: Lepellier
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RoL Test Party 1






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Ok guys, so, by popular demand, I'm starting a new RoL Party, anyone who wants to join, please, assure me that you can post at least once a day, that's all that's really needed.

I'm gonna use this party to test and develop the new RoL rules, some of it, particularly regarding races, classes and skills, is mostly done, you can give it a read here - http://realmsoflemire.wikispaces.com/


Setting - Pre War of Corruption. The characters are a group of freelancers, traveling around the continent as they do whatever odd jobs they can to make ends meet.




Khanidi is the northernmost province of the region known as the Droia coast. A rich, fertile land that has been kept separated from the squabbles of the great nations of Ki'afisal by the large mountain ranges of Ki'afisal and Asfeltas. Bordered north by the rock formations known as the Fangs and south by the Dah'kin Kingdom of Skarrad, the Droia coastline is composed by over a dozen city states permanently struggling for control and influnce. They are locked in their little world and have become a melting pot of all cultures and races of Lemire. The perfect place for mercenaries and higher swords to make a quick buck and always be sure a small conflict or war will be right around the corner. Here in Droia, there is always someone willing to pay for a skilled mercenary.




RoL - Khanidi, Arrival
RoL - Khanidi, Joining the Freelancers
RoL - Khanidi, Exhorian Extermination
RoL - Khanidi, Exploration
RoL - Khanidi, Rendezvous
RoL - Khanidi, Return
RoL - Khanidi, Shopping Trip
RoL - Kussul, The Sentries






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After a quick, but dangerous battle with a pair of exhorian sentries, the group finds itself staring down at the foul smelling darkness of the insect's hive. Just between the roots of the massive dead tree at the forest clearing was the entrance to these tunnels, and even though the night outside is cool and smelling of the ocean, the air wafting up from underground is damp and cold. Inside lies a small exhorian nest, many enemies covered in chitinous armour, as well as the promise of a friend in need and the possible rewards given by the grateful community of Kussul Farms.




Entering the tunnel systems first, and knowing that with the little light that was supplied by the torch would serve him little use at seeing into the darkness, Virgil lent an attentive ear towards the darkness in front of the party, hoping to try to stay one step ahead of whatever may be in the tunnels. (Listen)

Torch in hand, Padma followed after Virgil, knowing the man would not be able to see anything in the dark without torchlight. Suddenly, he stopped and seemed to be listening to something, so the young girl tried to stay as quiet as she could while she turned to the others behind her. After a few seconds, she whispered, "Something smells..." almost absent mindedly.

Chese followed Padma closely and quietly and stopped when she did. "Smells? What is it?" she whispered.

Purposefully trying not to look into the flickering aura of light that the torch provided, Je'retiel instead peered beyond, into the surrounding darkness, hoping to verify that the group was not in imminent danger (spot). He kept at a distance of a mere couple of steps behind Chese, pausing in his forward progression as the other before him did. The dah'kin wished that Padma and Chese could have made their observations silently, no matter how whispered they were; saying there was an odor in this place was like saying that it was cold underground.

The glaring light of the torches caused Az'rim to grimace, her dark vision suddenly lessened as the humans added light into the cave. She remained behind her brother and stayed close to his heels, using his larger frame to blot the garish light from her cold, black eyes. As Padma babbled and Chese questioned, the smallest of the party let out a sharp exhale of irritated breath. Since Padma was turned and could see her, Az'rim reminded her to be silent by putting a single finger against her lips. "Finneun," she whispered softly, knowing the Catfolk could hear her with his naturally receptive ears. "What do you smell?" She herself had the same mind as her brother and kept her eyes forward, trying to look beyond the orange glow of the torchlight to see into the pungent darkness beyond. (Spot)

"It smells damp.. like.. moldy.." replied Padma to Chese in a whisper, her nose crinkling noticeably as she felt slightly disgusted by the smell, being used instead to the sunny deserts of Caerham. "..can't you tell?" she added with a glance at the Rysallean woman when she noticed Az'rim shushed her with a simple hand motion. "Ah! sorry." she whispered again and decided to keep her mouth shut, hoping someone would give the order to move on soon.

Chese smiled at Padma and waited until the others had had time to listen and sniff around. "Of course. You just sounded like you were referring to something else," she said quietly. She then looked questioningly at Virgil, expecting him to say whether he heard anything, so they could keep moving.

Finneun followed them into the cave. He didn't want to tell them what all he smelled, but he would answer Az's question. "Death," he said quietly. "About a dozen or so Exhorians, smaller than the guards." He looked ahead at the others. "There is a lot of death, though." He didn't want to say it. Their friend was probably among that death.

Az'rim took a deep breath, appreciating in a way the humans and panther could not the way the damp smell reminded her of home. Blinking a few times to dispel the irritating firelight, she made out a fork in the tunnel, peering into the darkness as easily as a human would onto a sunlit path. With only two options available to them, Az'rim informed the party in a voice only slightly above a whisper "ahead the tunnel splits in two." She then looked over her shoulder at Finneun as he announced what his nose told him. Death. She expected that, since exhorians were notorious for dragging their prey back to feast in the hive. "Nothing stands out to me about either tunnel," she explained, wishing they didn't have to do so much talking. "Pick the path that stinks less and let us be on our way."

Virgil raised his blade ad pointed down the North tunnel. Keeping his voice as low as he could so that it would sill be audible, he spoke unerringly, "We want to go this way, I can hear movement at the end, and possibly even metal scraping. That other tunnel is dead quiet." His tone carried a bit of blunt force with it, wanting no more than to go down that tunnel in case it was Lilee at the end, fighting against her captors.

Not sure if he could completely trust Virgil's assessment, Finneun attempted to moved past the two in front of him to be in the cave proper. He wanted to at least try to sense what was in there with more clarity, to see if he could pinpoint where the exhorians were mostly located. (scent)

Trusting mostly in Az'rim's sensibilities over Finneun's nose, Je'retiel, despite Virgil's opinion of the tunnel they should choose, nonetheless turned his focus upon the panther man when his sister requested use of his fine-tuned faculty, and stepped out of his way as he proceeded to the front of the group. He awaited the newest member's judgment with practiced patience, though his ardent wish was for them to carry on as soon as possible.

Chese was ready to move and looked questioningly at Finneun as he broke their formation and went past.

"That way is their food stores," Finneun said with a frown. He looked over at the group. "The other ways smells strongly of exhorian." The other way was the smell of death, and he sincerely hoped that at least one of them understood what he meant by food stores. If not, they would be in for a very unpleasant surprise.

"Food stores, you mean bodies," Az'rim said flatly, knowing full well that exhorians did not store bushels of turnips in their dark, cold cellars. "I say we do as Virgil suggested and and investigate the scraping metal. Where there is noise, there the fight will be."

"B..bodies?" whispered Padma with a slight shudder, which she'd attribute the the cold dampness of the tunnel should anyone ask. Holding the torch a bit farther away to try and provide more light, the caerhamian girl called out to the others. "If there's people in there we should hurry, we might be able to help." whispering as quietly as she could. The girl then moved forward past Finneun, torch in hand to light the way and walked several feet ahead of the others until she spotted yet another fork in the tunnels. Her vision limited and sense of smell deficient, she turned to the others behind her. "Guys!" she let out in a hushed voice. "Where to now?"

Finneun ground his teeth together in frustration as Padma moved past him. "Wait!" he hissed under his breath at her. Making his way forward, Finneun completely disregarded the earlier decision that he should be at the back. It was obvious that other than the hunter, he was the best tracker in the group. Putting the armor clad one in front had been a clear mistake. He stopped next to Padma and took a deep breath, trying to pick up which direction the smell was coming from. (scent)

"Look, it's obvious that we need to hurry to the North. If someone is in danger there, we may be able to save them, just as Padma said," Virgil said, looking to the Panther with a case of obvious logic, not happy that he was still trying to determine direction after they had already figured out a direction.

Looking back at Virgil, Finnuen made a face about his 'decision'. "If you want to walk into an exhorian feast, be my guest." He gestured towards the north branch, taking a step back to give the rest room to move by. Maybe one of them would realize the importance of checking before rushing in, but it was obviously not this metal clad idiot.

"Yes, bodies. Exhorians devour their prey inside their tunnels so there is no telling what carnage we will find," Az'rim replied, such a cavalier answer to a grim question. She watched the Caerhamian woman push into the front with her torch and immediately wanted to beckon her back but Finneun, it seemed, was on the job. The panther pushed his way to the front as well and then, the marching orders that they had settled upon were ruined. With a sigh, Az'rim stepped into the tunnels now that she was bringing up the rear, and moved beyond Chese, Jer'etiel and Virgil to stand close behind Padma, peering around the girl's form to see into the dark down the tunnel they had chosen. (Spot)

Je'retiel trailed behind Az'rim as she navigated her way onward, just as she had advised above ground, and he agreed to, to remain close by; unless, of course, circumstance dictated they split ways. He stared dutifully onward, though there was the hard touch of criticism in his eyes at the back-and-forth of banter and air of indecision regarding the direction the group should head. His position at fourth in line in the narrow tunnel put him at a pretty poor spot to try and see anything, so he kept his ears attuned to any sounds that might forewarn danger (listen).

With the Party's whole order thrown out of whack by the over-zealous Panther, Virgil held back, slightly steaming at the cat's actions. Being as armored as he was, he figured he would just take up the rear of the group now that Finneun had decided to take point. He urged back to Chese, hoping to get her in before him.

Chese shook her head as the others kept on talking and messing up their formation. She patted Virgil's shoulder reassuringly and moved carefully toward the front of the group, attempting to position herself just behind Finneun. (Move silently) "If we can surprise them, go ahead and scout, since you can see," she whispered to him. Since she didn't know where to go from the second fork, she too tried to discern where the scraping was coming from. (Listen)

Getting a bit claustrophobic now, Padma looked around as the others did their thing around her. It seems everyone was trying to discern which path to take. Finally, Chese suggested Finneun scouted ahead, and the idea seemed good to Padma, the panther WAS faster han most, had a keen nose and eyes and could defend himself. Still, something didn't sit well with the Caerhamian about sending someone from their group alone. "Maybe someone can go with Finneun?" she whispered, trying to be as quiet as possible. "We could split up... Az'rim, Chese and Finneun are the more.. dexterous ones. The rest of us could tail behind, trying not to make noise."

Finneun turned and crouched, looking back at the group with his back to one of the walls. "One of the dark seers should come with me. Preferably the hunter." His voice was little more than a whisper. "If there is nothing down that cave other than bodies, we will know shortly if this was a fruitless endeavor." He gave a nod to Az for her to join him.

Chese gave Padma a thumbs-up. "We shouldn't split too far though," she said quietly. She stood to the side to let Az'rim go through and was prepared to follow her and Finneun so she could run past the dah'kin if they did run into exhorians.

After having a good listen to the sounds of the caves, and after the group seemed to have settled, once again, into some sort of formation, Je'retiel reached forward and extended his arm carefully over his shorter sibling's left shoulder. 'There is no discernible activity,' he simply but scarcely stated in his already muted voice as the tilt of his gloved hand indicated the southern passage. 'Significant activity,' he likewise stated, directing with a gentle tilt of his hand anyone's attention who cared to pay heed to the more northern side of the fork. If they could keep from splitting, he'd rather communicate that now, rather than send the group on wild goose chases down questionably inhabited tunnels.

Looking past Padma and Finneun, Az'rim's Dah'kin eyes cut through the darkness to see what lay beyond in the right-hand tunnel that would wind them north. There was nothing, it seemed, though she did softly inform the rest that "it bends a little ways in and I can see no further." Then looking to the other tunnel, she saw a large open chamber, and aligned herself more towards that path. "This way leads to an antechamber," she explained softly, looking to the whole group as she spoke to make sure they heard her. When the talk of splitting up came about, she listened carefully and immediately threw her coal black gaze to Padma as she essentially spoke to sever Je'retiel from her side. There was a slightly, discernable resistance to such an idea, but the overall picture was indeed in favor of the smaller and more lithe to go first. "Very well," she said, nodding primly to Finneun as he expressed his desire to track with her instead. "Je'retiel, hand me a phial of oil, please."

Unable to do much else, Virgil kept his blade lazily at his side. He turned towards where the group had just come from, and kept an eye out, trying to make sure that nothing came up from behind them, but he knew that even with the flicker of light coming fro the torches, he'd probably be better off hearing the insects before they came. (Listen/Spot)

Though he wasn't about to dwell on it now, it was probably an oversight that Je'retiel had purchased only one ampule of oil. As he hesitantly slid it from his robes to hand to Az'rim, his greatest concern, though his consternation didn't register on his face other than a furrowing of his brow, was that his delicate sibling was going to venture off into questionable circumstances on her own, save for Finneun. However, he understood the suggested agenda and cast the panther a cautioning look, though he remained, as usual, quiet.

Az'rim extended her hand to receive the flammable oil, unaware that she was indeed robbing her brother of the only phial he'd purchased. Her fingers purposely slid over his in the briefest of lingers before she pulled free the glass phial and slipped it into her pack. She looked up at her tall and willowy brother, her lips immobile while her eyes did the talking. Despite their outward dysfunction, Az'rim, though she'd bleed to death before she'd admit it aloud, was rather uncomfortable without the steady presence of her loyal brother. "The panther and I go ahead, then," she said, mostly for Je'retiel's sake, speaking first to him and then turning around to swish her way to the front of the line, where Finneun was waiting. "To the antechamber, then?" she asked softly, using the faintest of voices since she knew the Catfolk's ears were impeccably tuned.

Watching and listening to everyone's reactions and concerns, Finneun waited patiently. He nodded at Az'rim as she joined him at the front of the line. "We go in, look, then get back here if there is nothing to report." He looked over at Padma and Chese, the two closest to him. "If anything happens, I will be listening here, so we will be back quickly. If we run into trouble there, then we will also be back quickly." He looked at Az and nodded. "Let us go." Turning, he took a deep breath and headed into the direction of the antechamber, letting his eyes adjust to the darkness and relying on his nose. (scent)

Chese looked curiously toward Finneun, but was fine with staying put as he implied. Therefore, she just stood still and after Finneun and Az'rim would have gone, she would keep listening for sounds other than them. (listen)

Padma moved ahead with the torch as the Chese waited on the crossroads and Finneun and Az'rim disappeared into the dark antechamber. Holding her breath, as if half expecting a scream to come out from the darkness any moment now, the silence was deafening instead, if indeed such thing could be said. The girl could feel herself breathing loudly, and the flame of the torch flickered back and forth as fresh wind came in through the entrance to the tunnels. "Chese... do you hear anything?" she asked quietly.

The group's movements revealed two things. On one hand, Az'rim and Finneun moved down into the antechamber, away from the smell of rotting flesh the Panther had detected earlier, and as they got to the very edge they quickly found that this small chamber led to a much, much larger one. Their eyes, now turned away from the faint torchlight, quickly grew used to the darkness once more and peering into the large chamber they could see some sort of slime coating the walls, floor and ceiling. On the ground, there were hundreds of small, light bits of what seemed to be rock, almost glistening. This entire chamber seemed to have been bore out of some tough, igneous rock by Exhorian claws.

In the meantime, as Padma moved to the crossroads, of sorts, the light from the torch revealed yet another fork in the tunnels farther ahead, but it might be best to deal with the current one first.


Chese looked at Padma and shook her head. She kept her eyes and ears on the tunnels other than the entrance one.

Standing stock still in the center of the triangle of Virgil, Chese and Padma's bodies, Je'retiel watched until Az'rim and Finneun disappeared down the branch that lead to the antechamber, staring into the wall of darkness until he could no longer see them. With a small but sudden jerk of his head, the dah'kin ever-so-slightly turned his attention to Padma and then to Chese as the former asked a question of the latter. Altogether ignoring his present company, Je'retiel then held a hand to his eyes to shield them from the worst of the flickering torchlight to try and scrutinize the subsequent split in the tunnels.

While the panther was left with his nose and his eyes, the small Dah'kin huntress slunk quietly on her soft boots, keeping a hand outstretched so that she could tap Finneun on the shoulder and alert him to any danger she might detect. The glistening walls immediately caught Az'rim's attention and she paused to gaze at the soupy filth before she nudged the Panther with her elbow and led his eyes upward with her own. "Excretions?" she asked, her guess clearly as good as the next. Her silver brows knit together as she held a hand a few inches away from the wall, not daring yet to touch the slime until she had a few more answers. "Can you hear or smell anything?" she asked, her voice almost as silent as her footsteps. (Move Silently/Knowledge on Exhorians).

Finneun paused and glanced back at Az. "Strong smell of exhorian excretions coming from that direction," he said, pointing towards the cave in front of them. "Very strong. I am not sure how wise it would be to continue if we are going to talk." He moved forward, silent once more. He wanted to see around the cave, not being able to see just yet. Sneaking up to where the chamber and tunnel met, he peeked around the corner. (move silently/spot)

Finneun and Az'rim advanced towards the larger chamber to try to peer into it, however, before they could do so they heard a long, piercing screech coming from the following chamber. The small bits covering the floor, upon closer inspection, were remnants of dozens of eggshells that had been laid along the ground. Suddenly, the floor seemed to move and the two noticed dozens of large, armored worms, the size of a man's leg crawling around on, leaving behind them trails of corrosive slime like the ones that covered the floor. The screeches of the creatures echoed in the cave, calling for help as they slimed their way to the edges of the larger tunnel chamber, away from the intruders. If the group was to keep their stealth, they needed to deal with the larvae quickly.




Battle has started!
<img300*0:http://dl.dropbox.com/u/11358122/RoL/exhorianbattle2.jpg>
Turns and positions are as following!
Round 7 -
Az'rim (G8)(6/10 HP, 12/12 MP)
Je'retiel (G9)(15/15 HP, 14/20 MP)
Finneun (E9)(21/22 HP, 8/8 MP)
Padma (H8)(10/10 HP, 4/18 MP)
Virgil (H7)(27/30 HP, 8/8 MP)




Round 7!
Az'rim's turn! -


As Chese went down and stayed down, Az'rim glanced at the floor where the rest of the Rysallean's blood was spent. Instead of feeling sorrow for the loss of a party member, she was irritated at having one less person to help them fight and immediately dashed back to L9, keeping herself away from the line of fire! Once she was good and away, she fired her final flaming arrow at W1. "I am now spent of flammable arrows!" she called matter-of-factly.

Az'rim quickly lit an arrow and let it fly towards the Exhorian across the room from her, the projectile kept true and finally pierced the side of the Exhorian's head! Dealing 11 damage! Somehow still alive, the creature struggled a bit as it's chitinous armor and blood began to catch on fire, taking 4 more damage, it crumbled into a smoldering pile!

Je'retiel's turn! -


After Chese was dispatched with under the indiscriminate feet of the exhorians and his sister expertly terminated another one of the workers, Je'retiel wasted no time in his attack. He shifted his position slightly (G9), and with all the might in his thin arm, he lashed his whip at the closest beastie, the remaining young soldier.

As Je'retiel swung his chain at the Exhorian soldier, the bladed links hooked on the creature's arm. With one powerful yank, the Dah'kin then pulled the chain back to himself and the barbed edges of it made a gash on the creature's chitinous shell, dealing 2 damage!

Finneun's turn! -


Taking advantage of Je'retiel's attack, Finn followed the movement with his own attack on the soldier. He swung both swords, aiming for that already injured area. Even if he missed, he would direct the Exhorian's attention onto himself. He was angry, not only because the Exhorians had lasted so long, but they had trampled one of his allies right in front of him and there had been nothing Finn could do about it.

Finneun spun around to face the Exhorian and brought both of his blades to bear, hacking at the creature in quick succession. Unfortunately, only the last of these blows managed to connect with the weakened arm, making a deep cut on the Exhorian's flesh and dealing 6 damage!

Padma's turn! -


"Chese!" cried out Padma as she extended her hand towards Chese, trying to heal her only to realize the girl was too far gone. Rather enraged, the young caerhamian tried to keep her cool, figuring Az'rim was the one that had caused the enemy the most damage, she closed her eyes and called for a blessing of Nesha upon the archer.

Az'rim now has 10 dexterity!

The sixth exhorian worker, seeing his fellow creature felled in front of him, rushed forward against Virgil with a screech, flailing it's claws!


Hearing what he could of Chese being trampled, Virgil gave a knowing smirk to the exhorian that now rushed him. Chese was the last that he had known from his time back in Decima. While greatly saddened by this loss, it was, in a way, liberating to have lost the last major link he had to the City. The knight raised his shield to stave off the wildly flailing insect.

Virgil braced himself once more, placing his shield before himself and the exhorian and letting the blow bounce harmlessly off the wood!

Virgil's turn! -


The thought of Chese still in his mind, Virgil lashed out once more, this time, aiming once more for the head, trying to take the head off one more exhorian.

Vigil hacked once more at the creature, attempting to sever its head. However, the blow missed by a few inches, striking instead the Exhorian's shoulder and dealt 6 damage!

In the meantime, the remaining Exhorian soldier, angered by Finneun's blow, replied with slashes from it's own blades, trying to hack the panther into pieces!


Right away, Finneun braced himself for impact, crossing both his blades in front of him to deflect the incoming slashes.

Luckily for Finneun, both his blades provided a good defense against the blows of the exhorian, fending them off with little to no damage to himself!

Round 8!

Az'rim's turn! -


Unaccustomed to white magic after 26 years in the darkness of Skarrad with her black mage brethren, Az'rim immediately felt the invasive presence of the white magic blessing that Padma cast upon her. The tingle started in her toes, almost like a sting that soon faded into a thrumming, as if she were suddenly filled with further energy. Dashing to G8, directly beside her tall, willowy brother, the small Dah'kin beauty readied an arrow in transit. The cave floor fell rapidly beneath her feet and she hastily aimed and then sent it sailing with the twang of the string towards S1.

Az'rim quickly stepped forward and readied her bow, aiming carefully, she felt her motions quicker and more precise than before, coming to her effortlessly as she let the arrow fly. The projectile passed right over Je'retiel and passed cleanly through the giant insect's head, dealing a critical hit and killing it instantly!

Je'retiel's turn! -


Staying his ground for the moment, Je'retiel lashed his whip out at what appeared to be the final worker inhabiting the tunnel. In conjunction with his attack, he dealt a lightning strike, hoping to inflict as much damage as possible.

With a swift motion, Je'retiel tossed the chain forward, the hooks on the heavier links piercing the chitin of the exhorian's arms as the Dah'kin man pulled the chain towards him once more! Ripping through the insect's flesh, the chain dealt 8 damage just as an electrick shock ran down the weapon, zapping the insect and dealing an extra 6 damage! The creature fell to the ground almost immediately, dead.

Finneun's turn! -


The creatures in front of Finn were brought down, so Finn took a heavily defensive stance in front of Je'retiel, moving so he would be in the direct line of fire for anything that might come down the tunnel. (Move to E9)

After Finneun had moved out of the way, the remaining Exhorian, seemingly driven by a murderous rage even though all it's kin had already fallen, kept attacking Virgil, swiping at the knight with both it's claws!

Still frustrated at the insect's bloodlust and its attempts, Virgil raised his shield to the claw swipes once more.

Once more, the exhorian failed to deal any damage to the knight, both of his blows bouncing off the wooden shield harmlessly as the timber creaked menacingly from the strikes, but still held true!

Virgil's turn! -


Once more, Virgil took his sword and slashed at the insect, hoping to remove its head.

With a final, definitive blow, the knight drove the side of his blade against the Exhorian's neck, letting some of it's viscous clear blood spray out the side while dealing 8 damage. Then the knight pushed forward and then back with his whole body, hearing the chitin crack and noticing more translucent good pour out of the exhorian's neck as he dislodged his blade from it, letting the beast fall dead on the ground!

Battle has ended!
Everyone gains 986 XP!
Az'rim is now level 5!
Padma is now level 4!
Virgil is now level 4!
Finneun is now level 4!
Je'retiel is now level 4!




<img300*0:http://dl.dropbox.com/u/11358122/RoL/Exhoriantunnels.jpg>


After Virgil dispatched neatly with the final exhorian, Je'retiel allowed a wisp of air to escape between the lips of his mutilated mouth. 'We should leave,' he stated, and as he took a step forward, something bumped against his foot. He almost ignored it, except that when he glanced down, he saw that it was Chese's corpse. He showed little reverance or decorum as he took the same foot and rolled her over with a forceful nudge. Stooping,and seemingly oblivious to the transgression of his actions and the amount gore from her bloody death, the young man started going through her pack. He was there in the same shop when she bought potions, so he could, perhaps, at least salvage something useful.

On Chese's body, Je'retiel found;
1 Iron Warfan
1 Leather Cap
1 set of Steel Bracers
1 Cloth Cloak
1 Lesser Healing Potion
4 Bronze Shurikens
1 Torch
1 Set of Thief Tools
1 Piece of Exhorian Shell
Cheese's Freelancer's Guild Badge
184 Gold Pieces.


Finn took a few steps forward, his eyes on the tunnel ahead of him, his nose trying to get past the stink of dead Exhorian. His blades remained in his hands, just in case they were needed.

With a sigh, Virgil wiped the remains of the final exhorian from his blade. Hearing Jer's declaration, the knight turned to his direction, only to see the excessive force used to move the corpse of his friend, "Hey now, stop that! Chese deserves more respect than that! She's not some piece of meat that you can just toss around!" The Knight was livid at the blatent disrespect of his friend's corpse, rushing to her side as he nearly yelled at the Dah'kin that was kicking the girl. Virgil, being the towering male that he was, stood solidly over Jer, looking down at the smaller man with venom and anger.

As soon as battle ended, Az'rim's arm dropped slowly from the perfect position she'd held it in in case she needed to fire another arrow. With no emotion on her face whatsoever, the Dah'kin woman replaced her bow on her back, in easy reach in case any more of the critters came to play, but out of the way for further travel. She nodded in agreement with her brother's words and stepped forward towards the body of their fallen comrade, in the middle of saying, "we should search her for anything of value," right as her younger brother kicked the girl over to do exactly that. She smiled softly, the smile of someone pleased with his behavior, like a mistress who's dog had sat all on his own. Folding her arms over her chest, she tilted one hip out and stood, waiting to see what Jer'etiel could find on the slain woman. The scene suited her well - slain beasts all around and the dark closeness of a cave reminded her of home, before she'd been forced to the surface by the foul Esdras... Her brief bout of nostalgia was punctured as Virgil, the lumbering knight, got his feathers ruffled by the sheer logical action of not leaving wares with a corpse. Stepping over to the knight, who was hovering too close to her brother for comfort, the Dah'kin woman slipped her arm through his, gently patting him in a soothing way. "Easy, Virgil. It's to help the group, nothing sinister," she said, her voice softer and less harsh than usual as she displayed a rare moment of compassion, however contrived it might or might not have been. Just as smoothly as her touch had begun, she let go of his arm and walked towards the tunnel where Finneun, the silent panther, was stationed. "We can mourn her elsewhere. We should be moving."

Chese's death and the looting of her body by the Dah'kin pained Padma, for a second, she opened her mouth ready to protest, but words didn't seem to come out. She'd seen death before in her travels, caravans crossing Caerham were often plagued by rogue dah'kin raiders and larger, more dangerous exhorians, but she'd never seen it up close like now. "Don't worry, Virgil." she said to the knight with a sigh. "We'll burry Chese and find Lilee, but we should go further in." she added, her voice cracking for a second. "T..there can't be many more exhorians... otherwise they would've come already... we did promise to clear the nest." continued the young woman. "If we don't see it through then Chese died for nothing."

Even though he knew that at least someone would protest to what he was doing, Je'retiel set his jaw in frustration when Virgil approached. He paused in his rummaging and looked up at the much, much larger individual, but initially said nothing. He nodded curtly to his sister as she came to the knight's side, and was surprised, though he didn't indicate it, at Padma's even-keeled reaction. He still worked quickly, but allowed his deft fingers to work a little more gingerly, as not to further upset Chese's grieving friend. 'Should we make it out of this place alive, we shall all have a drink in her memory,' he said, though his speech impediment made it difficult to discern if he was being sincere or not. He deliberately slid Chese's coin pouch into his robes as he spoke, then selected the healing potion, the bracers, cloak, Freelancer's badge and thief tools. 'A memento,' the dah'kin said as he stood to his full height and met Virgil's gaze, wordlessly indicating that he wasn't going to allow the man to intimidate him. Before Je'retiel followed after Az'rim and Finneun, he shoved the thief tools and Freelancer's badge at Virgil's armored chest. 'The guild might want that badge back,' he commented flatly as he turned away.

Virgil was still fuming at the sight of the disrespect of the poor girl's corpse. Padma's words struck him though, enough to let his anger pass for a moment. He looked down to Jer, and sighed, "I'm sorry, too many of my friends have passed already." The anger had not subsided, but he was at least complacent at the moment. He reached out and took the items from the Dah'kin, before looking up and down the halls that lead from in front of them, "Yes, we should go forth. However, I will not leave Chese's body down here to sit."

Inwardly annoyed by the displays of sentimentality, Az'rim kept her face passive and pensive, looking no more or less distressed than she should. People died in Skarrad more than on the surface, it seemed. With such a hive mentality, one death was part of the cycle, and with so many necromancers, death was just another tool for the Spire. She lifted a brow as Jer'etiel gave Virgil the useless items, but said nothing. "Carry her then," she said simply, the softness of her voice disappearing as suddenly as it had arrive. Looking over to Virgil from her position at the mouth of the tunnel she added, "But do it quickly and quietly. I intend to put this place behind me."

"We need to keep moving," Finneun said as quietly as he could. "Carrying the dead will weigh us down." He wasn't going to die protecting a body. Finn hadn't had time to really become acquainted or close to any of the people, so he barely cared one way or the other.  But if Virgil insisted on carrying Chese, Finneun was not going to wait up for him.

"Uhm.. Virgil.." said simply Padma putting her hand on the knight's shoulder as he looked over to Chese's body. "We can take her on the way out... it won't do anyone any good to carry her further into the cave." added the young woman, seeking to prevent any rifts that might occur in the group in these difficult times.

Virgil huffed a hard sigh, listening to Padma's words. He was infuriated at the lack of any sense of remorse from the rest of the group. He knew that Chese's body would slow him up, no matter how light the girl was in life. Oh well, at least the Dah'kin weren't trying to cut her body up into smaller, more easily carry-able pieces. He went and picked up up body, carefully repositioning it against the wall so that it was more out of the way. "Let's go." The knight bluntly scoffed out the statement, not caring to look at anyone before heading slowly down the cavern system, back towards where they came.

Je'retiel pointedly ignored everyone for the moment, including his sister, as he also made his way back up the narrow earthen corridor and toward the antechamber, buckling the bracers into place as he walked along. He flexed his rather dainty wrists, or at least tried to, causing the black leather of his fingerless gloves to squeak very slightly. The dak'hin's face didn't betray his distaste for the new accessory-- at least he could sell them later on.

Az'rim was growing tired of the delay. She glanced over as Padma made her sage but soft suggestion to Virgil, but otherwise kept her eyes deadset on the tunnels ahead, away from the caustic smell and the wall of fire that they'd blocked the exit of the large chamber. Remembering that this direction had brought the strange sounds of scraping metal and the smell of rotting flesh, the small Dah'kin woman peered into the darkness (Spot/Look Ahead/Whatever it is). "What do you smell?" she asked, obviously directing her question to the Panther beside her.

Walking forward carefully, Az'rim's dah'kin senses let her peer into the darkness of the cave with unparallel accuracy, almost as if he had a prescience of what was to come. From the echoes bouncing off the walls and the small dents on her ears, she could immediately sense a labyrinth of tunnels ahead, dotted with three chambers, a large one heading south which seemed to be completely empty, tracks on the floors indicated this was the place from which the Exhorian reinforcements had come. Then on the fartherst end of the cave there was a smaller chamber, she could barely hear a rustling movement coming from it. Further north was one more large chambers, sensing vibrations, the chamber seemed to be full of things, but nothing that moved or breathed.

Finneun moved further away from the dead Exhorians, trying to clear his senses of the acrid smell of the dead. Once he deemed he was far enough away and far enough up the chamber, he took a deep breath, attempting to sense anything else further ahead. (Smell, Listen, Spot)

Once Finneun got away from the chamber that stunk of the exhorian dead and burnt flesh, he could quickly pick up other smells on the tunnels. The pervasive stench of the insects wafted towards him from all tunnels except the northernmost area. From it, he could sense the scent of iron and rotting meat.

Giving Virgil an understanding look and patting him on the back once more, Padma secured her weapon and marched after Az'rim and Finneun, careful not to walk up front in case they ran into an exhorian. She was sure there couldn't be many bugs left, since they would have come to aid in the battle, but she didn't want to take risks. As she moved away from the wall of fire dying out in the large chamber where the battle had taken place, however, she noticed she could barely see any more. "Crap..." she whispered as she walked right into Az'rim. "So-sorry!" chirped the girl apologetically, trying to keep as quiet as she could.

Keeping pace with everyone else, Je'retiel fell into his routine silence near the back of the group. While he glanced apathetically at Finneun, the dah'kin did await what the panther could ascertain upon Az'rim's asking. He wasn't about to jostle in the narrow passageway for a better vantage point, though it appeared that some in their band might.

Finneun pointed in the direction of the rotting meat and iron. "That way," he said simply, keeping his eyes open for any random Exhorians they might come across. He was finding it hard to ignore their scent, but he at least wanted some semblance of sticking to the original objective. He took another deep breath, keeping his senses tunes to their immediate surroundings so they wouldn't get ambushed.

Had Az'rim not been mostly certain that the tunnels were free of Exhorian monsters, she would not have so boldly stepped forward. Her footsteps were all but silent, as if she were gliding over the surface of the cave floor as she allowed the dark familiarity to engulf her tingling senses. Tilting her head forward, Az'rim paused for a moment as she absorbed the information her keen nocked ears were gathering. "There is quite a maze ahead," she informed in a whisper, speaking mostly to herself and Finneun since she knew his ears to be the best. The sounds of movement came bouncing down the tunnels to her and she took another careful step forward to see if she could detect anything else. Upon detecting the furthest chamber full of large things, Az'rim relaxed, figuring this was the chamber where the Exhorian treasures were stored. Once she'd gotten all the information she needed, the slim, silver-haired woman stepped back to allow Finneun the first to go. "There is something rustling up ahead and beyond that is where I believe the treasure stores to be." Here, she looked to Virgil, and then to the carcasses that littered the ground about them. Now her question was whether or not they should take the chitin exoskeleton now, or if they should wait until later. (Knowledge on Exhorian tunnels and whether or not they'd have more than one exit/entrance)

A few seconds of walking up the tunnels in the direction where Finneun had pointed led the group to yet another large chamber, yet not as large as the egg room where they had been prior. Unfortunately for Padma and Virgil, their lack of dark or night vision meant they could barely see anything in the room, only a few glints of metal and bone. The floor of this area was covered, almost ankle deep, in a sort of organic mulch, fragments of bone coming out of the substance every couple of feet. This was probably a feeding area and the mulch and bone, all that was left of the Exhorians' prey. Piled up against a corner was some gear and other treasures, along with anything that the Exhorians were unable to eat and digest. There seemed to be no sign of any survivors in the feeding room.

"Oh god... it smells so bad." whispered Padma, walking into the room as she held her shirt up to her nose to try and cover the smell. "Ew.. and the floor is sticky too!" she gasped, her slippers almost sticking to the mulch as she walked. "What the hell is this place?!" she asked whoever was closest, unable to really see much of anything, keeping one of her hands on on the wall to keep from falling on her face.

"Go out to the hall," Finn told Padma and Virgil. "Keep watch." He moved over to the pile of inedible objects and knelt down, quickly and quietly going through it. He kept his senses open for any smell of Exhorians getting closer. He had asked the humans to do so, but that had been to get then out of the feeding room since they had both shown signs of weakness at the sight of the dead. Going through the dead's belongings would be easier without their indignation.

Much of the loot Finneun found on the ground was little more than garbage, traces of leather or metal armor, some pots and pans, broken handles of weapons and tools, however, he could find some salvageable stuff. An iron, inch thick chain that could be used either in combat or to secure something, a slime covered wooden crossbow with a strange seal on the butt of the weapon, it was damaged and chewed all over, but it could be repaired by someone who knew how to smith. Additionally there was a bronze short-spear, probably a regular spear at one point but the metal shaft had been broken and a high quality steel mace with a seal similar to that of the crossbow. Finally, underneath everything were assorted gold and silver coins, about 35 of them.

Padma's blind stumbling earned her an unseen glare from Az'rim, who was jostled to the side by the girl's clumsiness. She let out an irritated noise shortly before surging to the front of the tunnel, confident that threats were no longer on the rise. Entering the chamber she'd heard from the distance, Az'rim's eyes swept around the place, looking upon the wares slowly, as if taking inventory. Stepping on the mulch of the Exhorians latest kills, she glanced over to Padma as she picked up her feet and braced the wall. "Treasure room," she answered as she walked over and picked up the crossbow, examining the seal. She held it aloft to get a better look, frowning at the way it had been chewed up but curious as to whether or not it was salvageable. Ignoring the coins, the Dah'kin woman ran her fingers over the seal, wondering if she'd seen it before. (Knowledge) Taking note of the chain, she found her brother's gaze and then nodded her head as an invitation for him to come investigate the goods as well.

While the odor that hung in the air did not agree with Je'retiel, he kept his opinions regarding the state of their surroundings to himself, though his nose did wrinkle to momentarily betray his feelings. Like his sister before him, he took a cursory survey of the room, his gaze lingering briefly on Finneun after the panther directed Padma and Virgil to keep watch, then knelt and started to sift through the debris. During his perusal, the dah'kin's dark eyes connected with Az'rim's, and without any further indication of assent, he made his way into the chamber, carefully so, but otherwise undaunted by the detritus underfoot. He wondered passingly if they were walking upon Lilee's remains, but he kept his question to himself, not wanting a confrontation with a certain overly emotional knight.

Virgil sat back, clearly unable to see in the dark of the cave, despite Finneun's warning towards the same. With little to do at his point in the caverns, the knight stood guard near the entrance of the chamber, keeping an ear out for more scrabbling claws. (listen)



Characters
[Ms. Steel] - RoL - Je'retiel Avreh
[Roma] - RoL - Az'rim Avreh
[Sturmi] - RoL - Padma Fatih
[Lepellier] - RoL - Virgil Argentus
[Flisky] - RoL - Finneun Bydran

Username (or number or email):

Password:

2010-04-21 [Duredhel]: Did Veltz declare his character as female yet?

2010-04-21 [Sturmi]: nop.

2010-04-21 [Veltzeh]: Female it is then. I also have AIM, username veltzeh (who would've guessed?) :P
I'm fine with them knowing each other from childhood, but then I think we really need to nitpick the relationship and make extensive personality descriptions since they'd know each other pretty much thoroughly. X)
Do terms like lesbian and gay exist in Lemire? Or is it just "weird fancy" that is looked down by others, not cared by some and persecuted by yet others?

2010-04-21 [Lepellier]: Wouldn't it be persecuted? Anyhow, AIM here's leppie90, if we decide we want to start up a conversation on there to let things go faster.

2010-04-21 [Roma]: You know, I was just joking about the whole lesbian thing, but it would kind of go with the air of sexual deviance going on. Two lesbian forest thieves meet with two oedipal Dah'kin siblings, and then Padma and Virgil are left going :O!

And to answer you Lep, I know that Ixel, Dur, you, Vel, and I all have AIM.

2010-04-21 [Veltzeh]: Or we could just go to http://elftown.heddate.com/_IRC and talk about the characters there on ET's IRC channel. It's public, but it's not like it has much traffic nowadays. I'm always there! Though I may be away sleeping or something.

2010-04-21 [Veltzeh]: Dang, scratch my AIM, Pidgin is still having issues with it...

2010-04-21 [Veltzeh]: Okay, I managed to finally figure out what the error message said, took off some security feature and now it works again. Yay. X)

2010-04-21 [Duredhel]: The only ones who would probably have beef with same-sex couples are Nerva and Caessen (nerva more than Caessen). Catfolk, Planetarii and even Dahkin would be relatively accepting of it, i guess (well, as accepting of stuff as Dahkin can be XD)

2010-04-21 [Fetish Dolly Koneko™]: I have AIM. its darkelvenwitch. Can't currently get on as I'm WoWing with the boyfriend.

2010-04-21 [Duredhel]: Btw should i post a small guide about marriages and the sort in the different cultures?

2010-04-21 [Lepellier]: From the looks of this party, maybe a whole guide on sexuality in the realms might be a viable idea.

2010-04-21 [Duredhel]: Uhhhm.. aye (I should probably make a RoL essays section for this sort of stuff, but i guess i'll make a guide in the meantime.

2010-04-21 [Lepellier]: Wow...ok, I realized how dumb of a statement what I just said was...I swear I actually do know what I meant to say.

2010-04-21 [Ms. Steel]: 'cause...we're just one sexually messed-up party!

2010-04-21 [Fetish Dolly Koneko™]: Heheh yay! My character isnt particularly deviant. She just has a preference. And yes [Veltzeh] we do need to nitpick it. We can send Pms so we dont spam the comments. Hehe.

2010-04-21 [Lepellier]: Hmmm...at this rate, Virgil should be asexual to just add to the mass confusion. XD

2010-04-21 [Veltzeh]: Dur, yes, yes you should!

2010-04-21 [Duredhel]: Sexuality and Gender roles in RoL are interesting because two of the major religions have female goddesses and Dahkin were always highly matriarchal. So in that aspect, its unlike a regular medieval setting. I'll write up the guide then, in the meantime, if you guys have any questions, just ask me.

2010-04-21 [Veltzeh]: [Fetish Dolly Koneko™]: We could also talk on my character's page's comments. So others can introduce ideas too. X)

2010-04-21 [Duredhel]: As soon as Koneko comes up with a name, I can create a character sheet for her chara ;). I think there were examples of Rysallean names in the Races section.

2010-04-21 [Fetish Dolly Koneko™]: Awesome. Also I think my characters name will be Mireille Goldthorn.

2010-04-21 [Duredhel]: aye aye.

2010-04-21 [Duredhel]: created!

2010-04-22 [Sturmi]: I dont have AIM. But I've Gtalk, MSN and YM x_x

2010-04-22 [Duredhel]: Btw guys, for those who are picking skills and are confused by it, you can ask me anytime in comments or AIM, if I'm not around, mebbe Roma, Lep or Veltz can try to answer? (since you know how to work the skill trees) that way we can be done soon :D

2010-04-22 [Lepellier]: As in Yahoo IM?

2010-04-22 [Lepellier]: Aye, Any questions and I'm willing to answer.

2010-04-22 [Roma]: I have Gtalk, AIM, MSN, and Yahoo

2010-04-22 [Sturmi]: yahoo, yeah. I guess I could make up another account tho...

2010-04-23 [Duredhel]: Ok :O rule aspect is, for the most part done. As soon as all story aspects are covered, we can start. Now, would you guys like me to decide how your characters met and decide to form their little freelancing guild? or would you rather decide it amongst yourselves?

2010-04-23 [Lepellier]: Well, I know a few of us have intertwined backgrounds on how they met, as for deciding about how the guild was formed, I'm impartial, so I'll leave it up to everyone else.

2010-04-23 [Sturmi]: I'd rather have you make that part up, Dur... I haven't really made plans with anyone about that :/

2010-04-23 [Roma]: Well, Az'rim would be hunting in the woods most likely and she could have stumbled upon Mireille (how the hell do you pronounce that?) and Chese having a little foresty thief time, being the quiet, stealthy little Dah'kin she is. Or she could have intercepted Mir while both were hunting or something and the two began to talk. Maybe Az'rim somehow got Je'retiel to go into the woods with her and the four of them met. Then they could decide that starting up a party of freelancers would help their cause and they could go into the nearest town where, after putting up flyers, they meet Padma and Virgil!

2010-04-23 [Duredhel]: Aye, keep in mind yer all level one, so your characters are all relative noobs to the world (and unbearably weak XD)

2010-04-23 [Lepellier]: Chese and Virgil both know each other already from Decima. I'm starting to lean towards just having Dur come up with how this gets started now...

2010-04-23 [Veltzeh]: Okay, maybe Chese and Mireille met the two dah'kins in the forest (the dah'kins asked for directions or maybe something less "condescending" for them :P) and the four spent maybe a day or two together, but Chese was heading to Decima and so they separated. However, when Chese got back from Decima with Virgil and had her great idea to lighten the rich of their wealth by freelancing, she remembered two capable dah'kins and came back to look for them. How does that sound?
Dang, didn't manage to think Padma in there yet. Suggestions on that? :o

2010-04-23 [Roma]: She seems like someone you'd notice anyway. Maybe they caught sight of her at a marketplace where she was buying magical wares, or selling them.

2010-04-23 [Sturmi]: Padma could arrive to Decima somehow selling her grandma's potions (I can still change stuff on the story)

2010-04-23 [Sturmi]: Actually I will change it. So instead of this quest of hers to go looking for shamans, she'll be sent to sell pots in the growing grandma business. Or something. And then she gets intercepted by the group and starts a carrier as a freelancer xD

2010-04-23 [Roma]: And her element is White, which would put Az'rim and Je'retiel in need of healing potions that they could have bought from her. Maybe after the forest thieves find the Dah'kin again, Je'retiel could mention a catfolk shaman with White Magic and they'd go to the marketplace to find her.

2010-04-23 [Sturmi]: Good, except she's not catfolk :P

2010-04-23 [Roma]: Ah, whoops. Forgot that. I'll rearrange the files in my head about her XD

2010-04-24 [Duredhel]: Lemme know when you guys are all set with your character histories and stuff then.

2010-04-24 [Lepellier]: I think the only history we are waiting on is Koneko's, but after that, we should be good to go.

2010-04-24 [Sturmi]: hurry Koneko!

2010-04-24 [Fetish Dolly Koneko™]: Oh sorry!! Yes yes!! It will be up soon! Sorry about that!!

2010-04-24 [Veltzeh]: Remember to check Chese's history closely, I just finished it. :)

2010-04-25 [Duredhel]: ok guys, a little blurb on metagaming cuz I've seen a lot of it starting to pop up in the Xmen RP and I don't want it to pop up here (specially since RoL deals with a lot more intrigue and stuff).

Metagaming is when your character is aware of things he/she would have no way of knowing, because of the fact you, as a player, know them. Meaning that if a character is lying to yours, or if a character is an asshole, or whatever, as long as there are no indications of it, YOUR character should not be aware of it even if you read it in the other person's character sheet.

Since I want deception, paranoia and etc in RoL, to avoid metagaming, ALL results for rolls (bluff, diplomacy, detect lies, listen, spot, etc) will be private, meaning you'll get them in a PM. And from there, your character (as a character) can communicate the results to the party. That way the information available to the player will often be the same as the info the character has.

Still, if your character reacts to something in metagaming (for example them changing their demeanor towards another character because of something that character thought or did when your character couldnt see/hear him) I will point it out to you guys. That way we can hopefully have little to no metagaming soon :3.

2010-04-25 [Roma]: WEWT, I r in favur

2010-04-25 [Lepellier]: ...Yeah, sounds good to me...

2010-04-26 [Roma]: I was wondering about simple skills, like detect lies and that kinda stuff. Could we have a list of them so I know what I can attempt to do?

2010-04-26 [Duredhel]: Sure thing, basically you can attempt to do anything though. When you do, I determine which stat would apply to that. However i can make a list ;).

2010-04-26 [Roma]: Yes, Roma needs her list so she can cross reference and double check and whatnot. Tankoo :D

2010-04-27 [Duredhel]: Koneko, how's character making coming up, btw? :3

2010-04-28 [Duredhel]: RoL Actions List - Almost any action can be performed in RoL, and the GM will match it to a stat in order to determine success or failure, but here are a few core things that can be done.

Detect Lies (Cha or Int) - Figure out if someone is lying to you.
Bluff (Cha) - Tell another character something you know is false.
Diplomacy (Cha or Int) - Increase another character's disposition towards yours.
Intimidate (Cha or Str) - Scare another character.
Hide (Dex) - Hiding
Spot (Int) - Noticing something at a distance
Search (Int) - Finding something in particular up close.
Move Silently (Dex) - Moving without making noise.
Listen (Int) - Paying attention to particular noises around you
Run (Dex) - Beat someone in a short sprint
Climb (Str) - Climb up.
Swim (Str) - Swimming in a current or dangerous condition.
Jump (Dex) - Jump over something.
Scent (Int) - Catfolk only, sensing someone's smell.
Detect Disguises (Int) - Tell if someone is wearing a disguise
Disable Traps (Int) - Disable a trap.
Appraise (Int) - Figure out how much something is worth
Barter (Cha) - The art of trade, bonus is you've appraised the item.
Concentration (Con) - Keeping focused on the task at hand.
General knowledge (int) - knowing stuff about.. uh... stuff.
Ride (Dex) - Perform actions from a mount
Sense Magic (Mag) - Tell if something is magical or not.
Sleight of Hand (Dex) - Pickpocketing, stealing, etc.

2010-04-28 [Roma]: ^ slight

2010-04-28 [Ms. Steel]: A 'sleight' is in reference to a craftiness or cleverness. A trick. :-) It's the appropriate verbage.

2010-04-28 [Roma]: Then I have been misspelling it all this time! I'm about to yell at my mom for not pointing this out.

2010-04-28 [Ms. Steel]: Bah, homophones are a pain, anyway.

2010-04-29 [Duredhel]: Ok guys... not getting any answer from Koneko for several days now, I even PMed her. So I'm not sure what to do, the one condition I put for joining is ensure once a day posting and there's actually people in line to join this, but I figured i'd run stuff by the rest of you before I take action.

2010-04-29 [Roma]: If we're waiting on her even BEFORE the RP then it makes no sense not to assume that we're not going to have to wait on her in the RP. Hate to say it, but we need a new player.

2010-04-29 [Lepellier]: I agree with [Roma]. We've had mention up to get the character done for about a week now and as far as I know, no one has heard word from her. If there's people waiting in line, let one in.

2010-04-29 [Duredhel]: Ok then, sorry Veltz, but it seems yer gonna have to change your character background. I'm asking [Sunny Silverunicorn] in.

2010-04-29 [Lepellier]: o0o, Sunny. Sounds good. I remember back in RoLA.

2010-04-29 [Veltzeh]: Well, not necessarily if Sunny makes a sort of replacement character. XD Or if I say that after Decima, Mireille just went back to the forest.

2010-04-29 [Sturmi]: well we haven't even started yet, so changing things shouldn't be much of a problem

2010-04-30 [Duredhel]: Hopefully Sunny will post here soon so we can start working on a new character then :3

2010-05-03 [Sturmi]: weee

2010-05-04 [Duredhel]: Ok.. it seems Sunny is also taking a long time to post anything... I'm tempted to just create a GM character and start now, then i can kill it off if someone else joins. What do you guys think? Cuz this party should have started literally weeks ago...

2010-05-04 [Lepellier]: I'm down with that...

2010-05-04 [Roma]: GO, do it!

2010-05-04 [Veltzeh]: OK. I'll edit Chese's history so that Mireille just went back to the forest. :)

2010-05-05 [Duredhel]: We're starting this tomorrow even if it kills me guys >:o, imma make the GM char right now. If either Sunny or Koneko want to join in at any point, I can kill off that char and make a spot for them, but we won't be waiting for anyone anymore.

2010-05-05 [Roma]: -nuzz's teh Dur- YAY!

2010-05-05 [Sturmi]: alrighty

2010-05-06 [Ms. Steel]: woo-hoo!

2010-05-06 [Lepellier]: *cheers*

2010-05-06 [Duredhel]: ok, finished the new char :O! lemme know what you guys think :3.
Imma post the setting now.

2010-05-06 [Duredhel]: Aaaannnd we're off. Quick thing. Somehow Chese and Virgil, already hanging together, ended up in Ajdanen, ready to begin their freelancer's guild with whoever was available. Unfortunately, they could only recruit one young Caerhamian girl, Padma. They got on a merchant boat, figuring a trading town would be filled with adventurers and mercenaries, and after about two months of long voyage, they made their way to Khanidi.

In the meantime, the siblings Je'retiel and Az'rim also arrived at Khanidi, but by land, traveling north, away from Skarrad, and find themselves with little to no money and no prospects, standing in the docks of Khanidi, trying to figure out their next move.

First mission is simple :O! let's get this party together. I WILL be awarding XP for good RPing and successful usage of skills, so you can level up even without fighting guys!

2010-05-06 [Duredhel]: People can start whenever they want :O I won't get mad or anything....

2010-05-06 [Roma]: Ahaha, well Je'retiel, let's get going! But I'm sorta drawing a blank as to where to start. Maybe...they're tired and she's cranky (what's new) from all the travels an no leads?

2010-05-06 [Duredhel]: In whatever way is fun :3. Its like LT, so you can post something as simple as "My char looks around" but with more words, and wait for a GM post.

2010-05-06 [Roma]: Ok. I know how she's gonna enter. But what about the sun? Should she be cowled?

2010-05-06 [Duredhel]: Yeah its daytime, so you can have the Dah'kin cowled if you like.

2010-05-06 [Duredhel]: Those are good posts people :D. Roma dear, good idea pickpocketing for money, but first you need to find a target to use SoH on, so if you don't mind, I'll change it to spot so she can look for a good mark, and then you can use SoH on that person ;)

2010-05-06 [Veltzeh]: Wait, what? Did Chese and Mireille meet the dah'kins like I planned?

2010-05-06 [Duredhel]: uhm, in Chese's history it says they met two wandering Dah'kin once and pretty much hung out for the day, but it doesn't say anything about Az'rim and Je'retiel, and since the sibling's story ends with them just leaving Skarrad I assumed the Dah'kin Chese met were a different set of Dah'kin.

2010-05-06 [Veltzeh]: Damn, we planned that it'd have been Az'rim and Je'retiel but I didn't manage to write their names there. Oh well, guess it works too that they were other dah'kin.

2010-05-06 [Duredhel]: Yeah, i figured the purpose of the meeting (story-wise) was just to show Chese that Dah'kin are not so bad XD.

2010-05-06 [Roma]: Ahhh, sorry! Ok. Sounds good.

2010-05-06 [Duredhel]: Already did the GM post too :D

2010-05-06 [Duredhel]: You rolled a 2 >__> thank god it was to move silently and not the actual theft XD.

2010-05-06 [Duredhel]: The dice is being mean :3

2010-05-06 [Roma]: damn!

2010-05-06 [Duredhel]: They do have money for food and lodgings tho (60 GP) but it will only last three or four days :3

2010-05-06 [Roma]: ooooooooooooooh. Well...ok then. Lemme edit. I didn't know how far 60GP would go!

2010-05-06 [Duredhel]: Uhhm... a decent meal can go from 2 to 5 GP in an inn, and a double room usually goes around 5 to 10 a night.

2010-05-06 [Roma]: Ok. Be prepared for lots of questions and answering questions I didn't know I had (like SOH target).

2010-05-06 [Duredhel]: No prob. Just keep in mind that right now we're trying to get the two groups together :3

2010-05-07 [Duredhel]: did GM posts :O

2010-05-07 [Veltzeh]: Do we get a GM post too when we move to another area?

2010-05-07 [Veltzeh]: Lep, I think you need to switch one Chese for Virgil about in the middle of the post. X)

2010-05-07 [Lepellier]: I did, but I think I meant to type 'he' in the first place...XD

2010-05-07 [Duredhel]: Where do you want to move?

2010-05-07 [Duredhel]: Also, Lep, spot first, Gather info later, if there's a bad result to spot, i'm just going to assume Virgil had some sort of stroke and is now speaking to a nearby tree.

2010-05-07 [Veltzeh]: There is a spot first and gather info later...

2010-05-07 [Veltzeh]: Also, I guess the characters are just moving out of the docks through the most obvious path.

2010-05-07 [Duredhel]: Yes, but there is a gather info regardless of the results of the spot, which is very bad. And what I meant was, are they moving into an inn? a shop? up the main street? I'd rather just keep the characters here until they get together.

Btw I divided up the setting in two until both groups meet, just to make it easier to follow :3

2010-05-07 [Veltzeh]: Well, seeing as the docks is full of people and Virgil wanted to talk to a person, I think it would be clear that on a bad roll he manages to pick a person who's mute or doesn't speak the language. :P
They're moving elsewhere, going on that tour of the city they talked about earlier. I guess that of those choices, the main street would be the best.
I have no ideas on how they could get together, unless Az'rim tries to steal from Chese, fails and Chese is impressed. And even that sounds a bit cheesy. X)

2010-05-07 [Duredhel]: Virgil is looking for a knowledgeable person, so there's three possible options;
1 - He finds several people who look knowledgeable, but since Lep didn't specify one of them to talk to, Virgil ends up talking into the air.
2 - He finds no one who looks knowledgeable, and ends up taking into the air.
3 - He happens to find just ONE person, its the only situation in which Lep's post would do.
The post would've actually worked better without the Spot check, just going "he goes to the closest person and asks". If you ask for a check, WAIT until you get the GM post before you make another check.

And the easiest way to have the characters get together is called "Hi", something as simple as going up to them and going "Hi, do you know a good inn here?" will do, really. They can end up staying in the same inn and talk a bit into the magical "oh, yer having money problems too?"

2010-05-07 [Veltzeh]: Well, if that's the way you want to think it...

I'm having a hard time imagining why they'd go over their way to look for two discreet dah'kin and talk to them. And I already tried to have Chese spot capable people in the docks... Maybe they should end up in the same inn once the tour is over?

2010-05-07 [Duredhel]: Either way works.

2010-05-08 [Roma]: Well the tour could take a long time. I'd just as soon they all meet at the inn, but I suppose that's just not interesting, even if it does make logical sense.

And that's the exact reason that Az'rim didn't try to pickpocket Padma (I assumed she was the one in white, since her element is white) - even if she managed to get away with it she'd probably just leave with the money, not stick around and ask questions about decent inns or whatnot.

2010-05-08 [Duredhel]: They could go into the inn, get a room, leave their luggage there (some are carrying bedrolls, lanterns, rations, etc) and then go out to see the town.

2010-05-08 [Roma]: Aha, I like such a plan. I'll wait for [Ms. Steel] to post though.

2010-05-08 [Ms. Steel]: Comin' up.

2010-05-08 [Lepellier]: I was atleast hoping that he would have walked up to someone...Anyone...I mean, He could have just spotted someone completely insignificant and talked to one of them.

2010-05-08 [Veltzeh]: Gah, now they're not heading to even similar inns either! X)

2010-05-08 [Duredhel]: Its funny how Chese, Padma and Virgil assumed they're not almost broke when they have 75 GP amongst all 3 of them XD. The Dah'kin actually have more money per person.

2010-05-08 [Roma]: WAH, when did someone say that they were headed towards the other inn? Did I miss that?

2010-05-08 [Veltzeh]: [Roma]: well, when I posted, but apparently Chese isn't well listened at the moment. :P

2010-05-09 [Duredhel]: Once everyone gets to the Seaside Den, I'll post in a new setting, since its a small place, you'll all post together even if the groups have not joined yet (to represent the fact you will all be able to see and hear what the others do).

2010-05-09 [Duredhel]: Lep XD Is Virgil really gonna take his Bedroll Sack, Torches and Waterskin on a walk around town?

2010-05-09 [Lepellier]: Eh, maybe not...But he'll get to that once they get the room. He has no big thing with carrying it all. He's a boyscout. Always prepared. :P

2010-05-09 [Duredhel]: You know... i already know what sturms is gonna post, so imma go ahead and send you all into the Inn now XD!

2010-05-09 [Veltzeh]: You are psychic! :P

2010-05-09 [Duredhel]: Hhaha XD or sturms can just make Padma's post now :D

2010-05-09 [Sturmi]: I posted

2010-05-09 [Duredhel]: Yay, now I post ;)

2010-05-09 [Roma]: Ok, so we're all going to the inn :D And I have time today.

2010-05-09 [Duredhel]: Yup :D feel free to post. Everyone is standing by the door like.. 3 feet away from each other, so you could use the chance for introductions.

2010-05-09 [Duredhel]: Hahha XD insight. Don't have to make rolls for absolutely everything, guys :3. You can easily just go and write "Chese approaches the sailors to look at what's going on."

2010-05-09 [Veltzeh]: I'm going to sleep so try to not start posting like crazy there. X)

2010-05-09 [Veltzeh]: Well, I still have no idea at all what will get a roll and what not. Also Chese isn't getting particularly closer, just getting a less obstructed view.

2010-05-09 [Roma]: Well Az'rim's just going for the guy that it was posted everyone could see. I assume this is acceptable, correct? Old man behind bar + ledger = SOMEONE with info?

2010-05-09 [Duredhel]: Yup, no worries.

2010-05-10 [Duredhel]: Padma is gonna steal Jerry away from Az'rim XD!

2010-05-10 [Sturmi]: mbwahahah

2010-05-10 [Ms. Steel]: *laughs* Jerry...

2010-05-10 [Roma]: Ahaha, not with Az'rim on the watch. Or years of history. But hell, it would make for fun >:D

2010-05-10 [Roma]: Hmm...just need a GM post and then Az can meet Paddy

2010-05-10 [Ms. Steel]: I stayed at the Imperial Palace... in Las Vegas. It was neither imperial, nor was it a palace.

2010-05-10 [Veltzeh]: I see some height confusion there. Az'rim is 160 cm, Padma is 168, Je'retiel is 170, Chese is 171 and Virgil is 178. ;)

2010-05-10 [Veltzeh]: I hope that wall of text is somewhat congruent for what a socially intelligent character would do and say.

Another metagame issue is that since Virgil, Padma and Chese have spent months together now, they'd probably know how they want their room(s). So, do they all sleep in the same room, or separate ones? (And if there's some men-women issue, I'd think Padma and Chese trust Virgil's knightliness. Chese doesn't care though, she's used to running naked in the forest.) And how did they sleep in the ship?

2010-05-10 [Duredhel]: Hahah XD. I think Padma and Chese probably trust Virgil, but he'd be too much of a gentleman to share a room with two ladies. So It would probably be a double and a single.

2010-05-10 [Ms. Steel]: I thought it said she was 1,68 m tall in her bio, not cm. :-I

2010-05-10 [Ms. Steel]: Also, metric confuses me, obviously. :-)

2010-05-10 [Veltzeh]: That'd be irrationally gentlemanly! X)

[Ms. Steel]: yeah, 1,68 m = 168 cm. ;)

2010-05-10 [Ms. Steel]: Thanks. Guess I could dust the cobwebs off that part of my brain. :-)

2010-05-10 [Veltzeh]: Hm, are you sure Az'rim wants to call a woman the same age as herself a "young girl", [Roma]? X)

2010-05-10 [Roma]: I must have overlooked that entirely :/ -fix-

2010-05-10 [Veltzeh]: I also recall that dah'kin age differently than humans (slower), but I can't find a mention of that in the new pages... or the old, actually, where the heck did that idea come from?

2010-05-10 [Duredhel]: They do :3

2010-05-10 [Roma]: But Chese acts so young. Dah'kin are also more advanced than humans in respect to what social age they are, so Az'rim would indeed find herself to be "older" than Chese.

2010-05-10 [Veltzeh]: She does? I'm pretty sure that's unintentional and I'm just failing here...

But wait, if dah'kin age more slowly, then I think Az'rim would feel younger compared to Chese. Since if humans are fully adult at the age of 25 and dah'kin at the age of 50, then Az'rim would be only halfway there while Chese would be done with growing. So to speak. It comes more down to personal feelings about the issue anyway. But even then Chese would feel grown up, while Az'rim could think that she's not fully mature yet. Hmmm... :o

2010-05-10 [Roma]: You're not failing, you're playing a chipper woman.

Dah'kin age physically more slowly than Humans.
Dah'kin age socially more quickly.
Therefore, Az'rim might look younger, but she acts like an older woman because she's been accustomed to being treated like an adult at a much younger age. At this point, she's been an adult for almost 10 years I think

Where is that timeline Dur made me...

2010-05-11 [Veltzeh]: Lol, I checked the dictionary to see what chipper meant (happy and talkative) and then I noticed the entry for "chippy", which means streetgirl in American, lumberjack in British and cranky in Canadian. XD

2010-05-11 [Roma]: [Veltzeh], start capitalizing Dah'kin >_<

2010-05-11 [Veltzeh]: No no, you all need to stop capitalizing it. No one capitalizes humans, do they? Besides, I actually made a page about this back when I complained about it to Dur! X) http://realmsoflemire.wikispaces.com/Standardization

2010-05-11 [Veltzeh]: Okay, now all shit hit the fan. I figure Chese and company could get Je'retiel to join, but how the heck would Az'rim come over? Unless she gets worried that Je'retiel is abandoning her, but how would she then convince Chese that she's worth it to take into the group? >_<

2010-05-11 [Ms. Steel]: Wellll...

2010-05-11 [Duredhel]: Er.... seemed Roma misunderstood the whole purpose of this first part >__< which was to get the group together.... Jerry could decide to join in spite of her sister, then she comes down and noticed she's ended up alone, then joins. Of course, that would be far more humiliating than her just negotiating right now instead of storming off and would destroy Az'rim's standing with her brother.

2010-05-11 [Ms. Steel]: That sounds about right. heh.

2010-05-11 [Veltzeh]: Yeah. We should wait for [Roma] to reply... And well, I could change my post if there's something Az'rim is really peeved at but I can't really know what it is and I don't know how to kiss her ass. XD

2010-05-11 [Sturmi]: She's just trying to play her part as evil dah'kin, but if we keep going like this we'll never get them to group up :S (why would the others be interested in them anyways? They're both too evil for the cheery Chese, Virgil and Padma)

But still, maybe if instead of rushing to her room she stood there for a minute we could figure a way to convince them to join

[Veltzeh] I think Az'rim wants an offer, like, I'll give you 20% of the money we make and all the black magic items. Or just say, we can get more loot if we work together, because we can take bigger missions. Or something like that.

2010-05-11 [Veltzeh]: [Sturmi], yeah, the key part is now that they don't know yet how evil the dah'kin are (and hopefully won't, cough)...

2010-05-11 [Duredhel]: I agree with Sturms too, it seems to me what Az'rim needs is an actual business proposal.

2010-05-11 [Veltzeh]: So should I take Roma's post off completely and change my own? Or wait until I get her comment on this?

2010-05-11 [Duredhel]: Lets wait to see what Roma says.

2010-05-11 [Roma]: Az'rim is waiting for an actual offer. If someone just came up to me and said "Hey, join my party but I'm not gonna tell you shit about it!" I'd tell them to go eat a dick. And she's coming back down, she's not going to stay up there. She's a hunter, she observes her surroundings. Depending on the roll for SPOT, she could either see Lilee and decide that she needs a strong woman like that around, or see nothing and just descend to talk to Virgil or then Chese could have thought of her offer.

2010-05-11 [Sturmi]: So we just continue without changing anything?

2010-05-11 [Veltzeh]: Meh. Now I'm getting the feeling that I can't do anything right.

2010-05-11 [Lepellier]: I think at this point it's that we just wait on Dur to post the results of the spot check. And don't worry Vel. You stated that you weren't exactly strong at playing the role of the party's speaker, so I'm going to guess that this is just beginner's jitters type of thing? (I really don't mean to sound crass about this. I'm just trying to state my thoughts and what it seems like to me.)

2010-05-11 [Veltzeh]: I guess... I also just don't know how I could have Chese react to that. >_>

2010-05-11 [Lepellier]: That too.

2010-05-11 [Veltzeh]: I have an idea, maybe I'll just write it and see how it comes out. :P

2010-05-11 [Duredhel]: The others can continued chatting downstairs while Az'rim storms off tho :3

2010-05-11 [Roma]: -arches brow- storms off? More like continues on her business.

2010-05-11 [Duredhel]: Hahah aye aye

2010-05-11 [Sturmi]: Virgil gets all the attention now

2010-05-11 [Roma]: Well he's kinda been ignored and he's the most likely for Az to approach. :D

2010-05-12 [Veltzeh]: Urgh, I can't imagine why Chese would want to join with Az'rim now...

2010-05-12 [Roma]: It's not like Az would be jumping for joy to be with Chese either, this is a ragtag group. Az and Virgil are going to go see about Lil Kahn.

2010-05-12 [Veltzeh]: How do we get them to behave then? Chese isn't going to just take any abuse... How should I have her respond to that?

2010-05-12 [Duredhel]: Uhhm.. I think we should keep in mind that Dah'kin are much more likely to be sly than they are to be proud, they need it for their political schemes, if they piss off an elder, they're in trouble. Pretending to be nice and like people they don't is something they're entirely capable of if said people have leverage over them, or they want to get leverage over said people.

2010-05-12 [Veltzeh]: I can only think of having Chese laugh but I don't know if that's a very good idea. :P

2010-05-12 [Sturmi]: [Veltzeh]: probably not

Well at least they have one common need, which is to increase their number. Somehow they'll have to negotiate at least a temporary agreement to try to work together for a while and then see how it goes.

2010-05-12 [Roma]: Hence the reason Az is going off to make herself more useful by finding someone strong. She comes back with another brute for the team and perhaps Chese will be more accepting.

2010-05-12 [Veltzeh]: Well Az'rim wouldn't have contributed anything to it, because she just took Virgil there. And Chese even suggested checking it out first...

2010-05-12 [Roma]: Oh my god, could we whine just a little bit more, please?

Chese didn't go. Az'rim did. </story>

2010-05-12 [Duredhel]: http://i168.photobucket.com/albums/u195/0-Duredhel-0/lilee.jpg this is pretty much how Lilee looks right now :O

2010-05-12 [Roma]: ...she's fucking adorable. However, since neither Virgil nor Az'rim have put money on her with the innkeeper it doesn't make much sense for them to approach her yet. Either that or I'm drawing a blank, and if Az'rim just suggested that Lil Kahn arm wrestle Virgil I wonder what the consequences would be when the innkeeper found out...

2010-05-14 [Duredhel]: 17 raw strength >:3

Virgil's move, Lep :D

2010-05-14 [Roma]: I had assumed that there were too many people for the others to see the fight since Lil Kahn was on the other end of the bar...

2010-05-14 [Duredhel]: Other than the party, there's only a dozen or so people in the bar :3, though they are all around Lilee's table, but i guess the match could be glimpse amongst them.

2010-05-15 [Veltzeh]: Will the bartender reply to Chese?

2010-05-16 [Sturmi]: haha I foresee leadership conflicts in this party in the near future :P

2010-05-16 [Duredhel]: Lilee is not submitting to anyone who can't beat her in arm wrestling.

2010-05-16 [Roma]: Az'rim said her bit innocently...how did Chese know it wasn't nice?

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