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Page name: Fantasma Character: Rehel [Logged in view] [RSS]
2005-09-29 17:14:47
Last author: Adaman
Owner: Adaman
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Rehel

Angel of Advocacy.



Image in works



User: [Leonox]
Race: Jugarnaut Angel (*Male)
Age: Ageless...
Class: Soldier (Fallen Angelic Hierarchy)
Trade: Steward, Slayer
Neutrality: *Holy


Health: 81/81 (Average size)
Armor Quality: Heavy Angelic Sigil Platemail +1 Agility
- Head: (4/4) -2 Cutting & -1 Impact Damage.
- Body: (16/16) -2 Cutting & -1 Impact Damage.
- Right Arm: (8/8) -2 Cutting & -1 Impact Damage.
- Left Arm: (8/8) -2 Cutting & -1 Impact Damage + Shield Resistances.
- Right Leg: (12/12) -2 Cutting & -1 Impact Damage.
- Left Leg: (12/12) -2 Cutting & -1 Impact Damage.
---
-Strength: 4 (Average/High)
*Accuracy: 4 (Average/High)
-Endurance: *7 (Very High!)
*Agility: 5 (High)
-Speed: 3 (Average)
*Stamina: 4 (Average/High)
-Magic: 3 (Average)
*Faith: 4 (Average/High)


Armed With

Angelic Sigil Partisan (+1 Endurance)
- Quality: (7.5/7.5)
- Average/Big Size & Average/Light Weight (1.5).
- A useful fighting spear.
- Range: Short Range 5
* Signature Attack... "Holy Stinger" (1 Stamina) - Pierces through damage resistance with a thrust attack.

Angelic Sigil Armitang (+1 Endurance)
- Quality: (13.5/13.5) Must be in hand to defend.
- Big Size & Average/Light Weight (1.5).
- Can be Thrown for longer ranges, only used in melee combat while in hand..
- Range: Short Range 4 (Long Range 5 if Thrown)

Angelic Sigil Tower Shield (+1 Agility)
- Quality: (45/45)
- *Very Big Size & Average/Light Weight (1.5).
- Can be used to attack, but normally used to increase damage resistance in defense.
- Cutting Defense: 3
- Piercing Defense: 3
- Impact Defense: 3
- Magical Defense: 3

Holy Elemental Magic (Granted by Angelic Armament)
- Blessing: Target heals by Magic Level 3 for Target Faith Level amount of turns.
- Consecrate: Causes a target to be holy for Magic Level 3 turns or removes evil from a target (will not work on demons).


Extra Items

- Purse: 0cr.
- (Open)
- (Open)
- (Open)
- (Open)


Attributes (Victory Point count: 0)
Class Attributes
Deathblow (Permanent) - Increases attack damage by 150%.
Trade Attributes
Steward
C1. Protect (Automatic) - Allows the user to reduce all damage to all allies within Short Range to 50%.
C2. ...
C3. ...
B1. Guardian (Activate - 1 Stamina) - Allows the user to take the damage in place of an ally within 3 distance of the user.
B2. ...
B3. ...
Slayer
C1. Darkling Hunter (Permanent) - Increases attacking against Darkling targets.
C2. ...
C3. ...
B1. Demon Hunter (Permanent) - Increases attacking against Demonic targets.
B2. ...
B3. ...
Racial Attributes
Soul Linking (Activate - Neutral or Holy Ally) - Allows user to add +1 All Holy Stats, +2 Endurance, ++Attacking, and Crusade attribute to an ally for remainder of battle. (Rehel no longer in battle)
++Attacking (Permanent) - Thrust & Power Attacks.
Crusade (Activate) - Allows user to double Faith Level for remainder of battle.


Description

      An angel once known for honor and pride, he was a warrior of light. He protected the mortal realm from monsters of evil and darkness. Stoppin all evil he found, and then his heart became obsessed with killing. In a battle in a small town being overrun with evil. Rehel was fighting madly, and got careless. His partisan threaten to end the life of a fellow warrior. Piercing the armor of a fellow angel, and wounding him greatly. His fellow members captured him, and brought him back for trial. The elders held no mercy in his behalf and Rehel's hatred fro evil had tainted his heart and feelings. It drove him to do deeds, and commit crimes against the light. The elders banished him to earth to repent for his crimes, and face another judgement when deemed fit. They banished him to earth with his full armament, but stripped him of his title. If he would die, his existence would be over.

      His first couple of days brought him to a holy place, a graveyard of fallen warriors. There Rehel meditated, and thought over his situation. This only brought Rehel great pain and anger, and he then searched for retribution. He went mad, and searched for evil to vanquish. He went on a madness tour, and vanquished all evil he came into contact with. His search brought him to an island full of the one thing he hated, Evil. When he arrived Rehel began to continue his quest of death. He killed many of the island inhabitants, and then from behind he was ambushed and knocked out. He was taken to the island ruler, unarmed. The ruler, was a demon of great power. His name was Pumpkinhead, and he took interest in an angel on his island. Rehel went to strike him and he was stopped by the demon easily. Infuriated that he was being overpowered by the thing he hated, Rehel submitted. Pumpkinhead offered him a deal, either serve him or be destroyed. Rehel was insulted by the offer, and then thoguht for a second. If he served the demon, he would get an opportunity to kill many of his kind. Rehel stood and agreed to serve him. Then he removed his chest armor, and removed a feather form his body. An occurance rare to any, and with this Rehel kneeled before him and presented the feather as a token of his loyalty.

     Now Rehel serves the Dark Lord as his bodygaurd, and enjoying it. The angel found his passion, and serves the only creature who ever beat him. Rehel swore a vengeance on Reacze the demon, he jumped him. He is his continuous, rival and the day will come when Rehel will get his chance for revenge.



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2004-12-29 [Leonox]: u think one weapon is ok

2004-12-30 [Adaman]: yes, the one weapon is more than okay

2005-01-28 [Leonox]: if quality is defense, then why is my weapons defense not higher?

2005-01-28 [Adaman]: hmmm, Halberd base defense is 4, angelic is 6 and with your Enforcer is 7, weaponmaster of B rating doesn't include improved weapon quality. So, therefor the halberd remains at a "Very High!" level, or 7. Honestly, I don't see how you could possibly complain about that since the weapon takes 14 damage (in one strike) before breaking. That value does not count the subtraction caused by armor resistance, or shielding. Ryan, added up your character would have to endure over an average of 19 to 20 damage before the weapon breaks, and that's if they hit you. Honestly, don't complain about that lol.

2005-01-28 [Leonox]: lol, ok ok sry matt i was just checking. You take things way too serious sometimes

2005-01-28 [Avalon86]: though his enforcer says plus two?

2005-01-29 [Adaman]: that's for 2 weapons maximum, for a B rating. C Rating is 1 weapon only, and A Rating is 3 weapons.

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